diff --git a/docs/3-idl/protobuf.md b/docs/3-idl/protobuf.md
index 4d0e4e2..5e307b3 100644
--- a/docs/3-idl/protobuf.md
+++ b/docs/3-idl/protobuf.md
@@ -2,7 +2,7 @@
-## Version: 1.7
+## Version: 1.8
## Table of Contents
@@ -73,6 +73,7 @@
- [GoalieMessage](#protos-GoalieMessage)
- [HeliosBasicMove](#protos-HeliosBasicMove)
- [HeliosBasicOffensive](#protos-HeliosBasicOffensive)
+ - [HeliosBasicTackle](#protos-HeliosBasicTackle)
- [HeliosCommunicaion](#protos-HeliosCommunicaion)
- [HeliosFieldEvaluator](#protos-HeliosFieldEvaluator)
- [HeliosGoalie](#protos-HeliosGoalie)
@@ -91,6 +92,7 @@
- [MatrixFieldEvaluator](#protos-MatrixFieldEvaluator)
- [MatrixFieldEvaluatorY](#protos-MatrixFieldEvaluatorY)
- [Move](#protos-Move)
+ - [Neck_OffensiveInterceptNeck](#protos-Neck_OffensiveInterceptNeck)
- [Neck_ScanField](#protos-Neck_ScanField)
- [Neck_ScanPlayers](#protos-Neck_ScanPlayers)
- [Neck_TurnToBall](#protos-Neck_TurnToBall)
@@ -1238,6 +1240,22 @@ The rcssserver, calculates the next position and velocity of the agent based on
+
+
+### HeliosBasicTackle
+
+
+
+| Field | Type | Label | Description |
+| ----- | ---- | ----- | ----------- |
+| min_prob | [float](#float) | | |
+| body_thr | [float](#float) | | |
+
+
+
+
+
+
### HeliosCommunicaion
@@ -1646,6 +1664,16 @@ return pb2.PlayerActions(actions=actions)
+
+
+### Neck_OffensiveInterceptNeck
+
+
+
+
+
+
+
### Neck_ScanField
@@ -2162,6 +2190,8 @@ To get type information of the player, you can use the type_id field and player
| helios_communication | [HeliosCommunicaion](#protos-HeliosCommunicaion) | | |
| bhv_do_force_kick | [bhv_doForceKick](#protos-bhv_doForceKick) | | |
| bhv_do_heard_pass_recieve | [bhv_doHeardPassRecieve](#protos-bhv_doHeardPassRecieve) | | |
+| helios_basic_tackle | [HeliosBasicTackle](#protos-HeliosBasicTackle) | | |
+| neck_offensive_intercept_neck | [Neck_OffensiveInterceptNeck](#protos-Neck_OffensiveInterceptNeck) | | |