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@amaldevp amaldevp commented Feb 26, 2024

Summary of Changes

Add a new package in CGAL implementing the reconstruction algorithm described in Amal Dev Parakkat, Stefan Ohrhallinger, Elmar Eisemann, and Pooran Memari. Ballmerge: High-quality fast surface reconstruction via voronoi balls. In Computer Graphics Forum, 2024.

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TODO

  • update changes
  • check branch size (@sloriot)
  • add example output of increasing complexity and real world example with parameters
  • show cases that are failing

@sloriot sloriot force-pushed the Ball_merge_reconstruction branch from 4167c31 to bb04afc Compare February 27, 2024 06:15
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sloriot commented Feb 27, 2024

/build:v1

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The documentation is built. It will be available, after a few minutes, here: https://cgal.github.io/8048/v1/Manual/index.html

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The documentation is built. It will be available, after a few minutes, here: https://cgal.github.io/8048/v2/Manual/index.html

@MaelRL MaelRL modified the milestones: 6.1-beta, 6.2-beta Mar 17, 2025
@sloriot sloriot changed the base branch from master to main September 18, 2025 05:55
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sloriot commented Sep 23, 2025

/build:v3

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sloriot commented Sep 23, 2025

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The documentation is built. It will be available, after a few minutes, here: https://cgal.github.io/8048/v3/Manual/index.html

Delaunay m_dt3;

double distance(const Point& p1, const Point& p2) const
{ return std::sqrt(typename Traits::Compute_squared_distance_3()(p1,p2)); }
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@sloriot does that not need a to_double() ?

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4 participants