Expanding the 3D skeleton with a fixed radius #7886
Replies: 4 comments
-
|
Please have a look at the manual for coding. There is no overload for your call. Also better put code on gist.github.com so that it is readable. |
Beta Was this translation helpful? Give feedback.
-
|
Hello again, I fixed my code and only this error remains, which I think is due to the CGAL namespace; How can I solve it? |
Beta Was this translation helpful? Give feedback.
-
|
Why don't you go to the page I gave you to have a look which overlaods exist? |
Beta Was this translation helpful? Give feedback.
-
|
Hello again. I was able to fix the errors in my code with the help of your instructions. I only have errors for the headers. How can I solve them? |
Beta Was this translation helpful? Give feedback.

Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello,I am very happy to have been able to work with a powerful library like cgal.

And the question that came to me is this:
How can I write code to expand the output skeleton in 3D with a fixed radius to get a 3D output similar to the original shape?
I got outputs like this with polyhedron demo so I can save data as .wkt
How can I access the edges from these output files and multiply it by a fixed number and make the 3D mesh?
Source Code
The errors I get:

@sloriot
@lrineau
Environment
Beta Was this translation helpful? Give feedback.
All reactions