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You can either use a parameterization method which is designed for topological balls (Orbifold_Tutte_parameterizer_3) or create artificial, combinatorial boundaries on your mesh with the class CGAL::Seam_mesh such that it becomes a topological disk, see this example.

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Answer selected by MaelRL
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Converted from issue

This discussion was converted from issue #6745 on July 11, 2022 07:21.