Skip to content

Incompatibility with project: war dance (again) #22

@Jackiecrazy

Description

@Jackiecrazy

Jackiecrazy/WarDance#18
Mobs with weapons cannot attack. I increment tickssincelastswing of mobs for the sake of tracking whether a mob has their hand cooled for an incoming parry, and it appears that this makes BHT cancel attacks at line 149 (my event handler has very slightly lower priority than yours due to load order). While I can fix this on my side, it may cause issues somewhere down the line if another mob also decides to increment its tickssincelastswing to emulate an attack cooldown, so I'm cross-posting it here.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions