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This repository was archived by the owner on Jul 8, 2022. It is now read-only.
I am using the DepthPeelingBin and although the example works, I am getting various errors and asserts when embedding the library in my OSG scene even in the most simple model. This one in particular.
#ifndef NDEBUG
osg::ref_ptrosg::StateSet currentState(new osg::StateSet);
state.captureCurrentState(*currentState);
assert(*currentState == *_oldState);
#endif