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C2ME Enhanced save option & pre-1.18 world save behaviour conflicts with Deep Drilling #26

@EvieTheOwl

Description

@EvieTheOwl

What happens

  • Deep Drilling blocks such as the drills disappear occasionally after a user exits the chunks they're contained in.
  • Doesn't happen when the server defaults to vanilla saving mechanics whereby the game saves a little each tick. This unfortunately is quite inefficient.
  • C2ME by comparison saves at intervals of about every 5 minutes when spare ticking time is available which is a lot better but seems to cause conflicts with Deep Drilling specifically. The same happens when defaulting to pre 1.18 world saving behaviour.

How to prevent this

  • Not sure entirely but since the issue is world saving it makes sense to prevent it to turn off all drills and wait a couple of seconds before existing the area to let the world save properly.

How to fix?

  • Not sure but we can look at what happens when the drill is running and how leaving a chunk quickly and re-entering again affects this

How to reproduce

  • turn on C2MEs ENHANCED world saves. Ideally set to a longer interval value such as 5 minutes in ticks to test this theory fully.
  • Build a drill
  • Move out of the area using a nether portal to do so quickly
  • Return and see what happens
  • It happens irregularly but enough that it can be a real problem when people come to visit the nodes

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