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  1. Procedural_Trees Procedural_Trees Public

    Implementation of procedural trees in Unity, based on this research paper : http://algorithmicbotany.org/papers/selforg.sig2009.small.pdf

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  2. Filters_Image_Processing Filters_Image_Processing Public

    Student project : Image filters processing, using CUDA and OpenMP

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    Forked from sofa-framework/sofa

    Real-time multi-physics simulation with an emphasis on medical simulation.

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  4. TicTacJoe_Image_Processing TicTacJoe_Image_Processing Public

    Student project : Image recognition of the state of a Tic Tac Joe game session from a picture.

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  5. Political_Wings Political_Wings Public

    2D puzzle game made with Unity3D (Kongregate Jam 2016)

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  6. Watermarking_Image_Processing Watermarking_Image_Processing Public

    Student project : Image watermarking using OpenCL

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