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Hi again Christophe. The following code should hopefully fix this: In clipper.offset.cpp (line 279), change to the following... Edit: And I've pushed this back to Issues until I've fully checked and uploaded this fix.
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Hi everyone,
I stumbled on the following polygon, that when inflated, has new vertices that I cannot understand.
With precision=2 the resulting polygon has 14 vertices, though.
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