Skip to content

Polygons, polylines, and a thanks! #2

@sirogi

Description

@sirogi

THANK YOU for the Houdini>SVG Otl, saved me endless headaches going out of Houdini to my plotter.

What was potentially a multi software trip, is not all encapsulated.

One thing I had to tweak (badly) it was always outputting polygons, hence closing paths, no matter what the curves in Houdini were doing. But I needed them open, so switched to polylines.. and it seems to work.

Not enough of a coder to look into encoding the Quad bezier splines. Based on the SVG spec, it's different tokens at the beginning, during, etc.. (even assuming the simplest case of mirroring tangents.)

Here's to dreaming. Thanks again!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions